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"Simowie" na wspak. Gra "This War of Mine" w perspektywie retoryki proceduralnej

Publication date: 2015

Wielogłos, 2015, Issue 3 (25) 2016: Poetyka i retoryka gier wideo, pp. 87 - 95

https://doi.org/10.4467/2084395XWI.15.023.4803

Authors

Radosław Bomba
Maria Curie Skłodowska University, Lublin
, Poland
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Titles

"Simowie" na wspak. Gra "This War of Mine" w perspektywie retoryki proceduralnej

Abstract

The Sims à Rebours. A Game This War of Mine in Perspective of Procedural Rhetoric

The article analyzes a computer game This War of Mine in terms of Ian Bogost’s procedural rhetoric. It reconstructs ideological presumptions of the game, mainly its communitarianism and pacifism.
 

References

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Ludografia

This War of Mine, 11 bit studios [PC], Poland 2014.

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Ludografia

Harmonix, Dance Central [Xbox 360, Xbox One], MTV Games, 2010–2014.

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Information

Information: Wielogłos, 2015, Issue 3 (25) 2016: Poetyka i retoryka gier wideo, pp. 87 - 95

Article type: Original article

Titles:

Polish:

"Simowie" na wspak. Gra "This War of Mine" w perspektywie retoryki proceduralnej

English:

The Sims à Rebours. A Game This War of Mine in Perspective of Procedural Rhetoric

Authors

Maria Curie Skłodowska University, Lublin
Poland

Published at: 2015

Article status: Open

Licence: None

Percentage share of authors:

Radosław Bomba (Author) - 100%

Article corrections:

-

Publication languages:

Polish