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Video Game Preservation and Its Challenges

Publication date: 03.2025

Arts & Cultural Studies Review, 2025 (First View), Issue 1 (63),

Authors

,
Agata Waszkiewicz
Katolicki Uniwersytet Lubelski Jana Pawła II
, Poland
https://orcid.org/0000-0002-2340-4812 Orcid
Contact with author
All publications →
Paweł Frelik
University of Warsaw
, Poland
https://orcid.org/0000-0001-8027-270 Orcid
All publications →

Titles

Video Game Preservation and Its Challenges

Abstract

The exponential growth of the number of mostly digitally-stored video games highlights the need for effective preservation strategies to ensure its longevity and accessibility. Given the short lifespan of digital media, defining what should be archived remains a fundamental challenge for both individual curators and institutions such as archives, libraries, and museums. This article examines the unique obstacles faced by video game preservation initiatives, emphasizing the need to recognize games as cultural heritage while accounting for their distinct medial properties and complex industrial and economic contexts. It begins with an overview of key discussions in video game preservation before identifying three major challenges that any comprehensive video game archive must navigate. The article concludes by exploring the broader implications of how these challenges are addressed.

Information

Information: Arts & Cultural Studies Review, 2025 (First View), Issue 1 (63),

Article type: Original article

Authors

https://orcid.org/0000-0002-2340-4812

Agata Waszkiewicz
Katolicki Uniwersytet Lubelski Jana Pawła II
, Poland
https://orcid.org/0000-0002-2340-4812 Orcid
Contact with author
All publications →

Katolicki Uniwersytet Lubelski Jana Pawła II
Poland

https://orcid.org/0000-0001-8027-270

Paweł Frelik
University of Warsaw
, Poland
https://orcid.org/0000-0001-8027-270 Orcid
All publications →

University of Warsaw
Poland

Published at: 03.2025

Article status: Open

Licence: CC BY  licence icon

Percentage share of authors:

Agata Waszkiewicz (Author) - 50%
Paweł Frelik (Author) - 50%

Article corrections:

-

Publication languages:

English

View count: 47

Number of downloads: 0

Video Game Preservation and Its Challenges

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