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The game and play at architects in the example of Polish feature films from
the 1960s

Publication date: 20.02.2016

Technical Transactions, 2015, Architecture Issue 8-A (14) 2015, pp. 168 - 171

Authors

Adam Nadolny
Division of History of Architecture and Urbanism, Faculty of Architecture, Poznań University of Technology
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Titles

The game and play at architects in the example of Polish feature films from
the 1960s

Abstract

The goal of this paper, in relation to the conference topic, is to show how a female architect was shown in movies from 1960s. The author presents this in two views of the life of women architects: passive – set in the realization of everyday career goals, and creative – set in creating the architecture of the future. He also emphasizes that, in retrospect, the creative attitudes of presented movie heroines are an excellent record of the times, when being a female architect was associated with the choice in the career path of little creative engagement on behalf of creative activity that could not achieve results because of the social reluctance in the time of the Polish People’s R epublic (PRL).

References


Information

Information: Technical Transactions, 2015, Architecture Issue 8-A (14) 2015, pp. 168 - 171

Article type: Original article

Titles:

Polish:

The game and play at architects in the example of Polish feature films from
the 1960s

English:

The game and play at architects in the example of Polish feature films from
the 1960s

Authors

Division of History of Architecture and Urbanism, Faculty of Architecture, Poznań University of Technology

Published at: 20.02.2016

Article status: Open

Licence: None

Percentage share of authors:

Adam Nadolny (Author) - 100%

Article corrections:

-

Publication languages:

English

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