TY - JOUR TI - The game and play at architects in the example of Polish feature films from the 1960s AU - Nadolny, Adam TI - The game and play at architects in the example of Polish feature films from the 1960s AB - The goal of this paper, in relation to the conference topic, is to show how a female architect was shown in movies from 1960s. The author presents this in two views of the life of women architects: passive – set in the realization of everyday career goals, and creative – set in creating the architecture of the future. He also emphasizes that, in retrospect, the creative attitudes of presented movie heroines are an excellent record of the times, when being a female architect was associated with the choice in the career path of little creative engagement on behalf of creative activity that could not achieve results because of the social reluctance in the time of the Polish People’s R epublic (PRL). VL - 2015 IS - Architecture Issue 8-A (14) 2015 PY - 2016 SN - 0011-4561 C1 - 2353-737X SP - 168 EP - 171 UR - https://ejournals.eu/en/journal/czasopismo-techniczne/article/the-game-and-play-at-architects-in-the-example-of-polish-feature-films-from-the-1960s KW - architect career KW - movie pictures KW - femininity KW - architecture