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The Past through Stereoscopic Lenses. Video Games Nostalgia in Virtual Reality

Data publikacji: 2020

Przegląd Kulturoznawczy, 2020, Numer 2 (44), s. 54 - 74

https://doi.org/10.4467/20843860PK.20.014.12378

Autorzy

Paweł Grabarczyk
IT University of Copenhagen
https://orcid.org/0000-0002-1268-7474 Orcid
Wszystkie publikacje autora →

Tytuły

The Past through Stereoscopic Lenses. Video Games Nostalgia in Virtual Reality

Abstrakt

The paper examines the phenomenon of retrogaming in the context of virtual reality. Author begins by introducing two categories of gaming nostalgia (homo- and hetero-medial) and argues that almost none of the existing VR experiences belong to the former category. In the next part of the paper, he applies two distinctions used by scholars to analyze nostalgia and discuss four case studies illustrating each of them. Author argues that in all of these cases the main focus of the developers concerns the external circumstances that the games of the past were played and not the games themselves (a factor that Mark P. Wolf called a “mode of exhibition”). He finishes the paper by discussing two problematic cases of retro VR experiences that do not fit the classification used previously. He argues that both of these cases simulate the mode of exhibition of contemporary retro practices.

* This project has received funding from the European Research Council (ERC) under the European
Union’s H2020 ERC-ADG program (grant agreement No 695528).

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Informacje

Informacje: Przegląd Kulturoznawczy, 2020, Numer 2 (44), s. 54 - 74

Typ artykułu: Oryginalny artykuł naukowy

Tytuły:

Polski:

The Past through Stereoscopic Lenses. Video Games Nostalgia in Virtual Reality

Angielski:

The Past through Stereoscopic Lenses. Video Games Nostalgia in Virtual Reality

Autorzy

https://orcid.org/0000-0002-1268-7474

Paweł Grabarczyk
IT University of Copenhagen
https://orcid.org/0000-0002-1268-7474 Orcid
Wszystkie publikacje autora →

IT University of Copenhagen

Publikacja: 2020

Status artykułu: Otwarte __T_UNLOCK

Licencja: CC BY-NC-ND  ikona licencji

Udział procentowy autorów:

Paweł Grabarczyk (Autor) - 100%

Korekty artykułu:

-

Języki publikacji:

Angielski