FAQ

Laban Bartenieff Movement System jako inspiracja dla ucieleśnionego designu w kontekście projektowania przestrzeni miejskiej

Data publikacji: 2020

Przegląd Kulturoznawczy, 2020, Numer 2 (44), s. 92 - 106

https://doi.org/10.4467/20843860PK.20.016.12380

Autorzy

Blanka Brzozowska
Uniwersytet Łódzki, Polska, ul. Narutowicza 65, 90-131 Łódź
https://orcid.org/0000-0003-0045-2720 Orcid
Wszystkie publikacje autora →

Tytuły

Laban Bartenieff Movement System jako inspiracja dla ucieleśnionego designu w kontekście projektowania przestrzeni miejskiej

Abstrakt

Laban Bartenieff Movement System as an Inspiration for Embodied Design in the Context of Urban Space Design

In recent years, there has been an increased interest in the use of somatechnics as a part of the ideation in the design process. Even though extensive literature has been devoted to the issue of the embodied design and the possibility of a practical application of somatechnics, the problem of articulation of somatic experience remains marginalized and unresolved. This is not so much about theoretical considerations as about the possibility of developing description tools, or more broadly, a language of communication that would be useful both: researchers dealing with the description of the design process and designers themselves. This problem is particularly interesting in relation to developing trends related to the use of fun and participation in the design practice.

The aim of the article is therefore to describe the problem of articulation of somatic experience in the context of developing a language that can allow an effective and satisfactory translation of the initial idea of designing experience into its final effect. The emphasis is on designing experiences related to urban space. In the face of problems arising here (during the implementation process itself), the possibility of using the “language of movement” will be examined, according to the theory and practice of the Laban Bartenieff Movement System (LBMS). This system has hardly found a detailed description so far as one of the somatechnics that can be used as part of embodied design projects. The main issue is how to link motion observations and articulate the effects of these observations with strategies for embodied design in interactive environments. Considering that this system provides not only extensive conceptual equipment for describing and developing the language of movement but also visual tools derived from the Labanotation model, it is worth looking at this system in the context of its possible application as somatechnics in the design process, especially when it comes to experiences related to the use of urban spaces.

Bibliografia

Afonso A.G., Modified Social Benches: Exploring the Role of Aesthetic Interaction to Placemaking, w: Proceedings of the Conference on Design and Semantics of Form and Movement, eds. M. Bruns Alonso, E. Ozcan, InTech, Eindhoven 2017.

Alaoui S.F., Bertram L., Maranan D.S., Pasquier P., Schiphorst T., Subyen P. et al., Designing for Movement: Evaluating Computational Models Using LMA Effort Qualities, w: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Toronto 2014.

Alaoui S.F., Jules F., Schiphorst T., Studd K., Bevilacqua F., Seeing, Sensing and Recognizing Laban Movement Qualities, w: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems – CHI ’17, ACM Press, Denver 2017.

Alaoui S.F., Schiphorst T., Cuykendall S., Carlson K., Studd K., Bradley K., Strategies for Embodied Design, „Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition” 2015, DOI: 10.1145/2757226.2757238.

Altarriba Bertran F., Márquez Segura E., Duval J., Isbister K., Chasing Play Potentials: Towards an Increasingly Situated and Emergent Approach to Everyday Play Design, w: Proceedings of the 2019 on Designing Interactive Systems Conference, Association for Computing Machinery, San Diego 2019.

Altarriba Bertran F., Márquez Segura E., Duval J., Isbister K., Designing for Play that Permeates Everyday Life: Towards New Methods for Situated Play Design, w: Proceedings of the Halfway to the Future Symposium 2019, Association for Computing Machinery, Nottingham 2019.

Bartenieff I., Lewis D., Body Movement: Coping with the Environment, Routledge, New York–London 2002.

Brzozowska B., Miejskie tłumy. Miasto i wspólnotowość w dobie sieciowej współpracy, Wydawnictwo Uniwersytetu Łódzkiego, Łódź 2017.

Dąbkowska A., Teoria ruchu ciała Rudolfa Labana w pracy Irmgard Bartenieff, „Studia Choreologica” 2013, t. XIV.

Dourish P., Where the Action Is: The Foundations of Embodied Interaction, The MIT Press, Cambridge–London 2004.

Hackney P., Making Connections: Total Body Integration through Bartenieff Fundamentals, Routledge, London 2015.

Höök K., Ståhl A., Johnson E.C., Jonsson M., Karlsson A., Mercurio J., Somaesthetic Design, „Interactions” 2015, vol. 22(4), DOI: 10.1145/2770888.

Laban R. von, Ullmann L., The Mastery of Movement, Alton, Hampshire 2011.

Lee W., Lim Y., Shusterman R., Practicing Somaesthetics: Exploring its Impact on Interactive Product Design Ideation, w: Proceedings of the 2014 Conference on Designing Interactive Systems, Association for Computing Machinery, Vancouver, BC 2014.

Loke L., Larssen A.T., Robertson T., Labanotation for Design of Movement-based Interaction, w: Proceedings of the Second Australasian Conference on Interactive Entertainment, Creativity & Cognition Studios Press, Sydney 2005.

Loke L., Robertson T., Moving and Making Strange: An Embodied Approach to Movement-based Interaction Design, „ACM Transactions on Computer-Human Interaction” 2013, DOI: 10.1145/2442106.2442113.

Márquez Segura E., Turmo Vidal L., Rostami A., Bodystorming for Movement-based Interaction Design, „Human Technology” 2016, vol. 12, nr 2, DOI: 10.17011/ht/urn.201611174655.

Márquez Segura E., Vidal L.T., Rostami A., Waern A., Embodied Sketching, „CHI ’16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems”, https://dl.acm.org/doi/10.1145/2858036.2858486, 05.2016 (dostęp: 2.03.2020).

Márquez Segura E., Waern A., Márquez Segura L., Recio D.L., Playification : The PhySeEar Case, Association for Computing Machinery, Inc., New York 2016.

Núñez-Pacheco C., Loke L., Towards a Technique for Articulating Aesthetic Experiences in Design Using Focusing and the Felt Sense, „The Design Journal” 2018, vol. 21, nr 4, DOI: 10.1080/14606925.2018.1467680.

Ross P.R., Wensveen S., Designing Behavior in Interaction: Using Aesthetic Experience as a Mechanism for Design, „International Journal of Design” 2010, vol. 4, nr 2, http://www.ijdesign.org/index.php/IJDesign/article/view/765 (dostęp: 21.07.2020).

Shusterman R., Myślenie ciała: eseje z zakresu somaestetyki, przeł. P. Poniatowska, Association for Computing Machinery, Warszawa 2016.

Sokołowska A., Zastosowanie analizy ruchu w interwencjach terapeutycznych i rozumieniu pacjentów, w: Psychoterapia tańcem i ruchem. Teoria i praktyka, red. Z. Pędzich, Gdańskie Wydawnictwo Psychologiczne, Sopot 2014.

Studd K., Cox L.L., Everybody Is a Body, Dog Ear Publishing, Indianapolis 2019.

Informacje

Informacje: Przegląd Kulturoznawczy, 2020, Numer 2 (44), s. 92 - 106

Typ artykułu: Oryginalny artykuł naukowy

Tytuły:

Polski:
Laban Bartenieff Movement System jako inspiracja dla ucieleśnionego designu w kontekście projektowania przestrzeni miejskiej
Angielski:
Laban Bartenieff Movement System as an Inspiration for Embodied Design in the Context of Urban Space Design

Autorzy

https://orcid.org/0000-0003-0045-2720

Blanka Brzozowska
Uniwersytet Łódzki, Polska, ul. Narutowicza 65, 90-131 Łódź
https://orcid.org/0000-0003-0045-2720 Orcid
Wszystkie publikacje autora →

Uniwersytet Łódzki, Polska, ul. Narutowicza 65, 90-131 Łódź

Publikacja: 2020

Status artykułu: Otwarte __T_UNLOCK

Licencja: CC BY-NC-ND  ikona licencji

Udział procentowy autorów:

Blanka Brzozowska (Autor) - 100%

Korekty artykułu:

-

Języki publikacji:

Polski