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                        <journal-meta>
            <issn>0011-4561</issn>
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        <article-meta>
            <title-group>
                                    <article-title>Architectural sketch as an ambiguous interactive game</article-title>
                                    <article-title>Architectural sketch as an ambiguous interactive game</article-title>
                            </title-group>

                        <contrib-group>
                                                            <contrib contrib-type="author" corresp="no">
                            <name>
                                <surname>Makowska</surname>
                                <given-names>Beata</given-names>
                            </name>
                            <role>author</role>
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                                                                                        <aff id="aff-1">
                    <institution-wrap>
                        <institution>Division of Drawing, Painting and Sculpture, Faculty of Architecture, Cracow University of Technology</institution>
                                            </institution-wrap>
                </aff>
                            
            <author-notes>
                                    <corresp id="cor-1">Correspondence to: Beata Makowska <email></email></corresp>
                            </author-notes>

                            <pub-date date-type="pub" publication-format="electronic" iso-8601-date="2016-03-07">
                    <day>07</day>
                    <month>03</month>
                    <year>2016</year>
                </pub-date>
            
            <volume>Architektura Zeszyt 9-A (15) 2015</volume>
            <issue>2015</issue>
                        <fpage>185</fpage>
                                    <lpage>190</lpage>
            
            <permissions>
                <copyright-statement>Copyright &#x00A9; 2016</copyright-statement>
                                    <copyright-year>2016</copyright-year>
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        &lt;p style=&quot;text-align: justify;&quot;&gt;
	The experience of playing during the process of drawing alters our mode of thinking. Then the resulting interaction between the drawing and the author is helpful in developing his working methods and creativity, discovering new truths, stimulating the production of more design alternatives. It can be a kind of individual game or others can participate in it, influencing the presentation and its truth.&lt;/p&gt;

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