TY - JOUR TI - A Game of Self-Fashioning AU - Zarzycka, Agata TI - A Game of Self-Fashioning AB - This paper is aimed to demonstrate the appropriation of mechanisms of self-fashioning by the medium of video game, where they function as factors structuring the relationship between the player and their avatar. Moreover, the analysis involves the contribution of those factors to the player’s self-reflection stimulated by their oscillation between agency and its regulation, the combination of which is characteristic of the video game experience.   VL - 2015 IS - Issue 3 (25) 2016: Poetyka i retoryka gier wideo PY - 2015 SN - 1897-1962 C1 - 2084-395X SP - 1 EP - 21 DO - 10.4467/2084395XWI.15.017.4796 UR - https://ejournals.eu/en/journal/wieloglos/article/gra-w-autokreacje KW - Self-fashioning KW - Technologies of self KW - video game KW - self-reflexivity