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2024 Następne

Data publikacji: 31.12.2024

Licencja: CC BY  ikona licencji

Redakcja

Zastępczyni redaktora naczelnego Orcid Anna Modzelewska-Skuza

Redaktor naczelny Orcid Bogusław Nierenberg

Zawartość numeru

Małgorzata Bieszczanin, Maciej Śledź, Adam Flamma

Zarządzanie Mediami, Tom 12, Numer 4, 2024, s. 233-246

https://doi.org/10.4467/23540214ZM.24.016.21482
The article examines the potential of using video games in intercultural and language education, emphasizing the interactive nature of games and the possibilities of engaging students. Video games, as a multimodal communication tool, offer immersive environments that can support the development of linguistic and intercultural competences through simulations of real-life situations and contact with diverse cultural contexts. Using the strategy of a single case study, the article analyses a reallife example of a game and the possibilities of its application in education, pointing out the ability of this medium to motivate students, support learning through play, and develop empathy and understanding for different cultures.
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