@article{a8ba74df-ca6e-42e8-a9bd-e8ef50a013a1, author = {Anna Porębska}, title = {Playing architecture}, journal = {Czasopismo Techniczne}, volume = {2015}, number = {Architektura Zeszyt 9-A (15) 2015}, year = {2016}, issn = {0011-4561}, pages = {277-283},keywords = {musical chairs; hide-and-seek; goose game; experiencing architecture; comfort; gentrification; contemporaneity; architectural practice}, abstract = {The very word “game” has a very wide meaning. As a game can be considered a prototype of culture as well as a metaphor, a simulacrum, and a simulation of the real world, the article is a reflection on architecture seen through the prism of three very old games: hide-and-seek, musical chairs and the goose game.}, doi = {}, url = {https://ejournals.eu/czasopismo/czasopismo-techniczne/artykul/playing-architecture} }