@article{36ce9311-1f3f-4f45-8346-aa508e790a73, author = {Radosław Bomba}, title = {"Simowie" na wspak. Gra "This War of Mine" w perspektywie retoryki proceduralnej}, journal = {Wielogłos}, volume = {2015}, number = {Numer 3 (25) 2016: Poetyka i retoryka gier wideo}, year = {2015}, issn = {1897-1962}, pages = {87-95},keywords = {retoryka proceduralna; ludologia; gdy wideo; konflikt; wspólnota}, abstract = {The Sims à Rebours. A Game This War of Mine in Perspective of Procedural Rhetoric The article analyzes a computer game This War of Mine in terms of Ian Bogost’s procedural rhetoric. It reconstructs ideological presumptions of the game, mainly its communitarianism and pacifism.  }, doi = {10.4467/2084395XWI.15.023.4803}, url = {https://ejournals.eu/czasopismo/wieloglos/artykul/simowie-na-wspak-gra-this-war-of-mine-w-perspektywie-retoryki-proceduralnej} }